Jungle_Week1_Team2
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CPicker Class Reference

#include <Picker.h>

Public Member Functions

FRay ScreenToRay (int32 ScreenX, int32 ScreenY, int32 ScreenWidth, int32 ScreenHeight, const FMatrix &ViewMatrix, const FMatrix &ProjMatrix) const
bool RayTriangleIntersect (const FRay &Ray, const FVector &V0, const FVector &V1, const FVector &V2, float &OutDistance) const
AActorPickActor (UScene *Scene, int32 ScreenX, int32 ScreenY, int32 ScreenWidth, int32 ScreenHeight) const

Member Function Documentation

◆ PickActor()

AActor * CPicker::PickActor ( UScene * Scene,
int32 ScreenX,
int32 ScreenY,
int32 ScreenWidth,
int32 ScreenHeight ) const

◆ RayTriangleIntersect()

bool CPicker::RayTriangleIntersect ( const FRay & Ray,
const FVector & V0,
const FVector & V1,
const FVector & V2,
float & OutDistance ) const

◆ ScreenToRay()

FRay CPicker::ScreenToRay ( int32 ScreenX,
int32 ScreenY,
int32 ScreenWidth,
int32 ScreenHeight,
const FMatrix & ViewMatrix,
const FMatrix & ProjMatrix ) const

The documentation for this class was generated from the following files: