#include <Camera.h>
◆ CCamera()
◆ GetForward()
| FVector CCamera::GetForward |
( |
| ) |
const |
◆ GetFOV()
| float CCamera::GetFOV |
( |
| ) |
const |
◆ GetPitch()
| float CCamera::GetPitch |
( |
| ) |
const |
◆ GetPosition()
| FVector CCamera::GetPosition |
( |
| ) |
const |
◆ GetProjectionMatrix()
| FMatrix CCamera::GetProjectionMatrix |
( |
| ) |
const |
◆ GetRight()
| FVector CCamera::GetRight |
( |
| ) |
const |
◆ GetViewMatrix()
| FMatrix CCamera::GetViewMatrix |
( |
| ) |
const |
◆ GetYaw()
| float CCamera::GetYaw |
( |
| ) |
const |
◆ MoveForward()
| void CCamera::MoveForward |
( |
float | Delta | ) |
|
◆ MoveRight()
| void CCamera::MoveRight |
( |
float | Delta | ) |
|
◆ MoveUp()
| void CCamera::MoveUp |
( |
float | Delta | ) |
|
◆ Rotate()
| void CCamera::Rotate |
( |
float | DeltaYaw, |
|
|
float | DeltaPitch ) |
◆ SetAspectRatio()
| void CCamera::SetAspectRatio |
( |
float | InAspectRatio | ) |
|
◆ SetFOV()
| void CCamera::SetFOV |
( |
float | InFOV | ) |
|
◆ SetPosition()
| void CCamera::SetPosition |
( |
const FVector & | InPosition | ) |
|
◆ SetRotation()
| void CCamera::SetRotation |
( |
float | InYaw, |
|
|
float | InPitch ) |
◆ SetSpeed()
| void CCamera::SetSpeed |
( |
float | InSpeed | ) |
|
|
inline |
The documentation for this class was generated from the following files: