This is the complete list of members for UPrimitiveComponent, including all inherited members.
| AddFlags(EObjectFlags InFlags) | UObject | |
| AttachTo(USceneComponent *InParent) | USceneComponent | |
| bBegunPlay | UActorComponent | protected |
| bCanEverTick | UActorComponent | protected |
| BeginPlay() | UActorComponent | inlinevirtual |
| bRegistered | UActorComponent | protected |
| bTickEnabled | UActorComponent | protected |
| CanTick() const | UActorComponent | inline |
| ClearFlags(EObjectFlags InFlags) | UObject | |
| DetachFromParent() | USceneComponent | |
| GetAttachChildren() const | USceneComponent | inline |
| GetAttachParent() const | USceneComponent | inline |
| GetClass() const | UObject | |
| GetMaterial() const | UPrimitiveComponent | inline |
| GetName() const | UObject | |
| GetOuter() const | UObject | |
| GetOwner() const | UActorComponent | inline |
| GetPathName() const | UObject | |
| GetPrimitive() const | UPrimitiveComponent | inline |
| GetRelativeLocation() const | USceneComponent | inline |
| GetRelativeTransform() const | USceneComponent | inline |
| GetTotalBytes() | UObject | static |
| GetTotalCounts() | UObject | static |
| GetTypedOuter() const | UObject | inline |
| GetWorldBounds() const | UPrimitiveComponent | inline |
| GetWorldLocation() const | USceneComponent | |
| GetWorldTransform() const | USceneComponent | |
| HasAllFlags(EObjectFlags InFlags) const | UObject | |
| HasAnyFlags(EObjectFlags InFlags) const | UObject | |
| HasBegunPlay() const | UActorComponent | inline |
| IsA(const UClass *InClass) const | UObject | |
| IsPendingKill() const | UObject | |
| IsRegistered() const | UActorComponent | inline |
| LocalBoundRadius | UPrimitiveComponent | protected |
| MarkPendingKill() | UObject | |
| Material | UPrimitiveComponent | protected |
| OnRegister() | UActorComponent | inlinevirtual |
| OnUnregister() | UActorComponent | inlinevirtual |
| operator delete(void *InAddress, std::size_t size) | UObject | |
| operator new(size_t InSize) | UObject | |
| Owner | UActorComponent | protected |
| Primitive | UPrimitiveComponent | protected |
| SetComponentTickEnabled(bool bEnabled) | UActorComponent | inline |
| SetMaterial(FMaterial *InMaterial) | UPrimitiveComponent | inline |
| SetOwner(AActor *InOwner) | UActorComponent | inline |
| SetRelativeLocation(const FVector &InLocation) | USceneComponent | |
| SetRelativeTransform(const FTransform &InTransform) | USceneComponent | |
| StaticClass() | UPrimitiveComponent | static |
| Tick(float DeltaTime) | UActorComponent | inlinevirtual |
| TotalAllocationBytes | UObject | inlinestatic |
| TotalAllocationCounts | UObject | inlinestatic |
| UActorComponent() | UActorComponent | inline |
| UActorComponent(UClass *InClass, const FString &InName, UObject *InOuter=nullptr) | UActorComponent | inline |
| UObject(uint32 InUUID, size_t InObjectType) | UObject | inline |
| UObject(UClass *InClass, FString InName, UObject *InOuter=nullptr) | UObject | |
| UPrimitiveComponent() | UPrimitiveComponent | inline |
| UPrimitiveComponent(UClass *InClass, const FString &InName, UObject *InOuter=nullptr) | UPrimitiveComponent | inline |
| USceneComponent() | USceneComponent | inline |
| USceneComponent(UClass *InClass, const FString &InName, UObject *InOuter=nullptr) | USceneComponent | inline |
| ~UActorComponent() override=default | UActorComponent | |
| ~UObject()=default | UObject | virtual |