#include <PropertyWindow.h>
◆ GetLocation()
| FVector CPropertyWindow::GetLocation |
( |
| ) |
const |
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inline |
◆ GetRotation()
| FVector CPropertyWindow::GetRotation |
( |
| ) |
const |
|
inline |
◆ GetScale()
| FVector CPropertyWindow::GetScale |
( |
| ) |
const |
|
inline |
◆ IsModified()
| bool CPropertyWindow::IsModified |
( |
| ) |
const |
|
inline |
◆ Render()
| void CPropertyWindow::Render |
( |
| ) |
|
◆ SetOnChanged()
◆ SetTarget()
| void CPropertyWindow::SetTarget |
( |
const FVector & | Location, |
|
|
const FVector & | Rotation, |
|
|
const FVector & | Scale, |
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|
const char * | ActorName = nullptr ) |
◆ OnChanged
The documentation for this class was generated from the following files: